[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_domain_location().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 10449755 by Giovanni Mascellani at 2025-12-10T15:14:34+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_domain_location(). - - - - - 52bae288 by Giovanni Mascellani at 2025-12-10T15:40:15+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_dot(). - - - - - f8358cf1 by Giovanni Mascellani at 2025-12-10T15:44:05+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_eval_attrib(). - - - - - f409b595 by Giovanni Mascellani at 2025-12-10T16:00:24+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_fabs(). - - - - - 9fae9918 by Giovanni Mascellani at 2025-12-10T16:01:49+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_compute_builtin(). - - - - - 1 changed file: - libs/vkd3d-shader/dxil.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/0f3e6afed33f28277b4f62efa70d7... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/0f3e6afed33f28277b4f62efa70d7... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)