Henri Verbeet : wined3d: Only invalidate state for the current context in wined3d_buffer_map().
Module: wine Branch: master Commit: 487cc9729b19fcb14b1cd753801e505f3d713182 URL: http://source.winehq.org/git/wine.git/?a=commit;h=487cc9729b19fcb14b1cd75380... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jul 27 21:13:37 2011 +0200 wined3d: Only invalidate state for the current context in wined3d_buffer_map(). --- dlls/wined3d/buffer.c | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 807579e..9b20d87 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1016,12 +1016,13 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN struct wined3d_context *context; const struct wined3d_gl_info *gl_info; - if (buffer->buffer_type_hint == GL_ELEMENT_ARRAY_BUFFER_ARB) - device_invalidate_state(device, STATE_INDEXBUFFER); - context = context_acquire(device, NULL); gl_info = context->gl_info; + ENTER_GL(); + + if (buffer->buffer_type_hint == GL_ELEMENT_ARRAY_BUFFER_ARB) + context_invalidate_state(context, STATE_INDEXBUFFER); GL_EXTCALL(glBindBufferARB(buffer->buffer_type_hint, buffer->buffer_object)); if (gl_info->supported[ARB_MAP_BUFFER_RANGE])
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Alexandre Julliard