Francois Gouget : d3dx8: Fix the D3DXMatrixAffineTransformation() prototype .
Module: wine Branch: master Commit: 0894bf25dccada99269fe7d171e20a906014053c URL: http://source.winehq.org/git/wine.git/?a=commit;h=0894bf25dccada99269fe7d171... Author: Francois Gouget <fgouget(a)free.fr> Date: Tue Feb 5 00:03:55 2008 +0100 d3dx8: Fix the D3DXMatrixAffineTransformation() prototype. --- dlls/d3dx8/math.c | 2 +- include/d3dx8math.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx8/math.c b/dlls/d3dx8/math.c index 0446198..6573c68 100644 --- a/dlls/d3dx8/math.c +++ b/dlls/d3dx8/math.c @@ -59,7 +59,7 @@ D3DXCOLOR* WINAPI D3DXColorAdjustSaturation(D3DXCOLOR *pout, CONST D3DXCOLOR *pc /*_________________D3DXMatrix____________________*/ -D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation(D3DXMATRIX *pout, float scaling, D3DXVECTOR3 *rotationcenter, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation(D3DXMATRIX *pout, FLOAT scaling, CONST D3DXVECTOR3 *rotationcenter, CONST D3DXQUATERNION *rotation, CONST D3DXVECTOR3 *translation) { D3DXMATRIX m1, m2, m3, m4, m5, p1, p2, p3; diff --git a/include/d3dx8math.h b/include/d3dx8math.h index 755698a..66d8fea 100644 --- a/include/d3dx8math.h +++ b/include/d3dx8math.h @@ -271,7 +271,7 @@ extern "C" { D3DXCOLOR* WINAPI D3DXColorAdjustContrast(D3DXCOLOR *pout, CONST D3DXCOLOR *pc, FLOAT s); D3DXCOLOR* WINAPI D3DXColorAdjustSaturation(D3DXCOLOR *pout, CONST D3DXCOLOR *pc, FLOAT s); -D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation(D3DXMATRIX *pout, float scaling, D3DXVECTOR3 *rotationcenter, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation); +D3DXMATRIX* WINAPI D3DXMatrixAffineTransformation(D3DXMATRIX *pout, FLOAT scaling, CONST D3DXVECTOR3 *rotationcenter, CONST D3DXQUATERNION *rotation, CONST D3DXVECTOR3 *translation); FLOAT WINAPI D3DXMatrixfDeterminant(CONST D3DXMATRIX *pm); D3DXMATRIX* WINAPI D3DXMatrixInverse(D3DXMATRIX *pout, FLOAT *pdeterminant, CONST D3DXMATRIX *pm); D3DXMATRIX* WINAPI D3DXMatrixLookAtLH(D3DXMATRIX *pout, CONST D3DXVECTOR3 *peye, CONST D3DXVECTOR3 *pat, CONST D3DXVECTOR3 *pup);
participants (1)
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Alexandre Julliard