[Git][wine/vkd3d][master] vkd3d-shader/ir: Synthesize the default control point phase in the HS control point I/O normaliser.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1cfe2356 by Giovanni Mascellani at 2024-11-27T13:57:09+01:00 vkd3d-shader/ir: Synthesize the default control point phase in the HS control point I/O normaliser. This makes it available to all backends, without requiring an ad-hoc solution for each of them. It also gets rid of an undocumented flag we're currently passing to DCL_CONTROL_POINT_PHASE. - - - - - 2 changed files: - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/spirv.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1cfe23569c6d5313fece18e0cd04b3... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1cfe23569c6d5313fece18e0cd04b3... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)