Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetDesc().
Module: wine Branch: master Commit: 49651c105e7efb1a4ee1726c362fc77a4330c91e URL: http://source.winehq.org/git/wine.git/?a=commit;h=49651c105e7efb1a4ee1726c36... Author: Rico Schüller <kgbricola(a)web.de> Date: Mon Feb 21 22:52:27 2011 +0100 d3dcompiler: Implement ID3D11ShaderReflectionVariable::GetDesc(). --- dlls/d3dcompiler_43/reflection.c | 29 +++++++++++++++++++++++++++-- 1 files changed, 27 insertions(+), 2 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 7004a82..1165976 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -648,12 +648,37 @@ const struct ID3D11ShaderReflectionConstantBufferVtbl d3dcompiler_shader_reflect /* ID3D11ShaderReflectionVariable methods */ +static inline struct d3dcompiler_shader_reflection_variable *impl_from_ID3D11ShaderReflectionVariable(ID3D11ShaderReflectionVariable *iface) +{ + return CONTAINING_RECORD(iface, struct d3dcompiler_shader_reflection_variable, ID3D11ShaderReflectionVariable_iface); +} + static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetDesc( ID3D11ShaderReflectionVariable *iface, D3D11_SHADER_VARIABLE_DESC *desc) { - FIXME("iface %p, desc %p stub!\n", iface, desc); + struct d3dcompiler_shader_reflection_variable *This = impl_from_ID3D11ShaderReflectionVariable(iface); - return E_NOTIMPL; + TRACE("iface %p, desc %p\n", iface, desc); + + if (This == &null_variable) + { + WARN("Null variable specified\n"); + return E_FAIL; + } + + if (!desc) + { + WARN("Invalid argument specified\n"); + return E_FAIL; + } + + desc->Name = This->name; + desc->StartOffset = This->start_offset; + desc->Size = This->size; + desc->uFlags = This->flags; + desc->DefaultValue = This->default_value; + + return S_OK; } static ID3D11ShaderReflectionType * STDMETHODCALLTYPE d3dcompiler_shader_reflection_variable_GetType(
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Alexandre Julliard