Matteo Bruni : d3dcompiler: Print float constants with more precision.
Module: wine Branch: master Commit: 2d79e04bfe2cd72526708cae936c85e07c87d52f URL: https://source.winehq.org/git/wine.git/?a=commit;h=2d79e04bfe2cd72526708cae9... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Jun 11 22:08:28 2020 +0200 d3dcompiler: Print float constants with more precision. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dcompiler_43/utils.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index 4769ebc399..4b1e8f7ff0 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -1831,10 +1831,10 @@ static void debug_dump_ir_constant(const struct hlsl_ir_constant *constant) switch (type->base_type) { case HLSL_TYPE_FLOAT: - wine_dbg_printf("%g ", (double)constant->value.f[y * type->dimx + x]); + wine_dbg_printf("%.8e ", constant->value.f[y * type->dimx + x]); break; case HLSL_TYPE_DOUBLE: - wine_dbg_printf("%g ", constant->value.d[y * type->dimx + x]); + wine_dbg_printf("%.16e ", constant->value.d[y * type->dimx + x]); break; case HLSL_TYPE_INT: wine_dbg_printf("%d ", constant->value.i[y * type->dimx + x]);
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Alexandre Julliard