[Git][wine/vkd3d][master] vkd3d-shader/glsl: Invert gl_FragCoord w.
2 Apr
2025
2 Apr
'25
5:44 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 33cd1058 by Elizabeth Figura at 2025-04-02T19:32:39+02:00 vkd3d-shader/glsl: Invert gl_FragCoord w. - - - - - 3 changed files: - Makefile.am - libs/vkd3d-shader/glsl.c - + tests/hlsl/pixel-position.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/33cd10581ee03ad11b2a19e9b16bb0... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/33cd10581ee03ad11b2a19e9b16bb0... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)