Henri Verbeet : d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateBuffer().
Module: wine Branch: master Commit: 58896c610f083997ab2cb1378fd7ed6dc1057d0c URL: http://source.winehq.org/git/wine.git/?a=commit;h=58896c610f083997ab2cb1378f... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Feb 18 10:39:30 2015 +0100 d3d10core: Get rid of the "partial stub" FIXME in d3d10_device_CreateBuffer(). At this point it doesn't really add anything anymore. --- dlls/d3d10core/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index ccac3f2..7b811a6 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -1381,7 +1381,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface, struct d3d10_buffer *object; HRESULT hr; - FIXME("iface %p, desc %p, data %p, buffer %p partial stub!\n", iface, desc, data, buffer); + TRACE("iface %p, desc %p, data %p, buffer %p.\n", iface, desc, data, buffer); object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!object)
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Alexandre Julliard