Henri Verbeet : wined3d: Make volumetexture_ops static.
Module: wine Branch: master Commit: 1fd7c96a31d7551b4efb3907b6ab123c830bbb64 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1fd7c96a31d7551b4efb3907b6... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Feb 1 19:39:52 2011 +0100 wined3d: Make volumetexture_ops static. --- dlls/wined3d/volumetexture.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c index ac7674a..7da1cf1 100644 --- a/dlls/wined3d/volumetexture.c +++ b/dlls/wined3d/volumetexture.c @@ -85,7 +85,7 @@ static void volumetexture_preload(IWineD3DBaseTextureImpl *texture, enum WINED3D texture->baseTexture.texture_rgb.dirty = FALSE; } -const struct wined3d_texture_ops volumetexture_ops = +static const struct wined3d_texture_ops volumetexture_ops = { volumetexture_bind, volumetexture_preload,
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Alexandre Julliard