[Git][wine/vkd3d][master] vkd3d-shader/fx: Fix writing fx_2_0 structure parameters.
27 May
2025
27 May
'25
2:09 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 87ec2d98 by Nikolay Sivov at 2025-05-27T20:24:24+02:00 vkd3d-shader/fx: Fix writing fx_2_0 structure parameters. Currently structure type descriptions get interleaved with variable length string data. The solution is to write all fixed length fields first, then append strings. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 1 changed file: - libs/vkd3d-shader/fx.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/87ec2d98973432531d7d9d08dfc837... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/87ec2d98973432531d7d9d08dfc837... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)