[Git][wine/vkd3d][master] 2 commits: vkd3d-shader: Do not dump the target shader if compilation failed.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 6a03369f by Giovanni Mascellani at 2024-10-23T16:14:33+02:00 vkd3d-shader: Do not dump the target shader if compilation failed. Otherwise we'd use unitialized data. - - - - - 91701f83 by Giovanni Mascellani at 2024-10-23T16:14:33+02:00 vkd3d-shader: Warn instead of erroring out when failing to dump a shader. It's a debug operation and shouldn't be considered fatal, even for development workflows. - - - - - 1 changed file: - libs/vkd3d-shader/vkd3d_shader_main.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a1f712d100f472696dd04e68d01c9... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a1f712d100f472696dd04e68d01c9... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)