[Git][wine/wine][master] 4 commits: opengl32: Free buffer wrappers after driver calls.
Alexandre Julliard pushed to branch master at wine / wine Commits: 00d50d23 by Jacek Caban at 2025-11-27T22:53:14+01:00 opengl32: Free buffer wrappers after driver calls. - - - - - 82934d3f by Jacek Caban at 2025-11-27T22:53:15+01:00 opengl32: Factor out use_driver_buffer_map. - - - - - fed1b19e by Jacek Caban at 2025-11-27T22:53:15+01:00 opengl32: Support persistent memory emulation on top of GL_AMD_pinned_memory. This provides a less performant alternative to the Vulkan-based persistent memory mapping used on wow64, so use it as a fallback on older drivers when available. - - - - - 058cc332 by Jacek Caban at 2025-11-27T22:53:15+01:00 opengl32: Simplify wow64_unmap_buffer. - - - - - 4 changed files: - dlls/opengl32/make_opengl - dlls/opengl32/unix_private.h - dlls/opengl32/unix_thunks.c - dlls/opengl32/unix_wgl.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/54648589bed51df8a2ac1f9285d3cc... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/54648589bed51df8a2ac1f9285d3cc... You're receiving this email because of your account on gitlab.winehq.org.
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Alexandre Julliard (@julliard)