[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/d3dbc: Use struct vkd3d_shader_dst_param instead of struct sm1_dst_register.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1e430886 by Elizabeth Figura at 2024-12-16T17:11:57+01:00 vkd3d-shader/d3dbc: Use struct vkd3d_shader_dst_param instead of struct sm1_dst_register. - - - - - 77ac13e6 by Elizabeth Figura at 2024-12-16T17:11:57+01:00 vkd3d-shader/d3dbc: Use struct vkd3d_shader_src_param instead of struct sm1_src_register. - - - - - de615609 by Elizabeth Figura at 2024-12-16T17:11:57+01:00 vkd3d-shader/d3dbc: Use struct vkd3d_shader_instruction instead of struct sm1_instruction. - - - - - 1 changed file: - libs/vkd3d-shader/d3dbc.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c4f69f4d3db50710079c924f43763... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c4f69f4d3db50710079c924f43763... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)