Stefan Dösinger : wined3d: Present requires the swapchain's context.
Module: wine Branch: master Commit: 38c7e9356e12a075edc06946d1234b70224970bb URL: http://source.winehq.org/git/wine.git/?a=commit;h=38c7e9356e12a075edc06946d1... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Thu Jul 26 19:13:11 2007 +0200 wined3d: Present requires the swapchain's context. --- dlls/wined3d/swapchain.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 059120d..1557e4d 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -153,7 +153,7 @@ static HRESULT WINAPI IWineD3DSwapChainImpl_Present(IWineD3DSwapChain *iface, CO ENTER_GL(); - ActivateContext(This->wineD3DDevice, This->wineD3DDevice->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); + ActivateContext(This->wineD3DDevice, This->backBuffer[0], CTXUSAGE_RESOURCELOAD); /* Render the cursor onto the back buffer, using our nifty directdraw blitting code :-) */ if(This->wineD3DDevice->bCursorVisible && This->wineD3DDevice->cursorTexture) {
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Alexandre Julliard