Matteo Bruni : wined3d: Don' t use the builtin FFP uniforms for fog parameters.
5 Jun
2015
5 Jun
'15
12:46 p.m.
Module: wine Branch: master Commit: 614e52e89746b34826fb17c98b1b2ffc6bcbd9ff URL: http://source.winehq.org/git/wine.git/?a=commit;h=614e52e89746b34826fb17c98b... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Fri Jun 5 00:37:33 2015 +0200 wined3d: Don't use the builtin FFP uniforms for fog parameters. --- dlls/wined3d/glsl_shader.c | 81 ++++++++++++++++++++++++++++++++++++------ dlls/wined3d/wined3d_private.h | 19 +++++----- 2 files changed, 81 insertions(+), 19 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=614e52e89746b34826fb17...
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Alexandre Julliard