Conor McCarthy : vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad().
Module: vkd3d Branch: master Commit: 421d311a491b1121e6d1be6b8c936188872b4640 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/421d311a491b1121e6d1be6b8c9361... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Dec 11 16:17:44 2023 +1000 vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 5403e544..d1073884 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -7480,7 +7480,7 @@ static void spirv_compiler_emit_imad(struct spirv_compiler *compiler, unsigned int i, component_count; component_count = vsir_write_mask_component_count(dst->write_mask); - type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_INT, component_count); + type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type, component_count); for (i = 0; i < ARRAY_SIZE(src_ids); ++i) src_ids[i] = spirv_compiler_emit_load_src(compiler, &src[i], dst->write_mask);
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Alexandre Julliard