Henri Verbeet : d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode ().
Module: wine Branch: master Commit: 2f529b125546ff69fc856640598aa8d3873ba036 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2f529b125546ff69fc85664059... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Mar 27 09:07:03 2015 +0100 d2d1: Implement d2d_d3d_render_target_GetTextAntialiasMode(). --- dlls/d2d1/render_target.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 4b78967..0d956c4 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -860,9 +860,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextAntialiasMode(ID2D1Re static D2D1_TEXT_ANTIALIAS_MODE STDMETHODCALLTYPE d2d_d3d_render_target_GetTextAntialiasMode(ID2D1RenderTarget *iface) { - FIXME("iface %p stub!\n", iface); + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p.\n", iface); - return D2D1_TEXT_ANTIALIAS_MODE_DEFAULT; + return render_target->text_antialias_mode; } static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTextRenderingParams(ID2D1RenderTarget *iface,
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Alexandre Julliard