[Git][wine/vkd3d][master] vkd3d-shader/spirv: Handle all possible destination modifiers.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: ae27fded by Giovanni Mascellani at 2024-10-02T22:31:50+02:00 vkd3d-shader/spirv: Handle all possible destination modifiers. Historically the SPIR-V backend was only fed by the TPF parser, which only generates _sat destination modifiers. Now it is fed by the D3DBC parser too (among others), so it mustn't assert on other modifiers. Modifier _pp can be trivially ignored. Modifier _centroid would probably require some handling, but I'm not immediately sure of what should happen and it doesn't look like a very urgent thing anyway, so I'm degrading the assertion to FIXME(). - - - - - 1 changed file: - libs/vkd3d-shader/spirv.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ae27fded1a039fda84b526cd9bd7b6... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/ae27fded1a039fda84b526cd9bd7b6... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)