Francois Gouget : opengl32: Mark internal symbols with hidden visibility.
Module: wine Branch: master Commit: 04b09dd68c1100ee0171b287dcb52bb1e85626f5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=04b09dd68c1100ee0171b287dc... Author: Francois Gouget <fgouget(a)free.fr> Date: Thu Mar 26 15:30:26 2015 +0100 opengl32: Mark internal symbols with hidden visibility. --- dlls/opengl32/opengl_ext.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/opengl32/opengl_ext.h b/dlls/opengl32/opengl_ext.h index 5748e0c..2e49d4a 100644 --- a/dlls/opengl32/opengl_ext.h +++ b/dlls/opengl32/opengl_ext.h @@ -28,9 +28,9 @@ typedef struct { void *func; /* pointer to the Wine function for this extension */ } OpenGL_extension; -extern const OpenGL_extension extension_registry[]; -extern const int extension_registry_size; +extern const OpenGL_extension extension_registry[] DECLSPEC_HIDDEN; +extern const int extension_registry_size DECLSPEC_HIDDEN; -extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format ); +extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format ) DECLSPEC_HIDDEN; #endif /* __DLLS_OPENGL32_OPENGL_EXT_H */
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Alexandre Julliard