Henri Verbeet : gameux: Don't shadow hr in GAMEUX_RegisterGame().
Module: wine Branch: master Commit: a4ee6226ae4ecbf921a4dac2060c796f1b1ad5b8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a4ee6226ae4ecbf921a4dac206... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 13 21:43:05 2011 +0200 gameux: Don't shadow hr in GAMEUX_RegisterGame(). --- dlls/gameux/gameexplorer.c | 1 - 1 files changed, 0 insertions(+), 1 deletions(-) diff --git a/dlls/gameux/gameexplorer.c b/dlls/gameux/gameexplorer.c index c6935c9..bada386 100644 --- a/dlls/gameux/gameexplorer.c +++ b/dlls/gameux/gameexplorer.c @@ -565,7 +565,6 @@ static HRESULT GAMEUX_RegisterGame(LPCWSTR sGDFBinaryPath, { struct parse_gdf_thread_param thread_param; HANDLE thread; - HRESULT hr; DWORD ret; thread_param.GameData = &GameData;
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Alexandre Julliard