Maarten Lankhorst : winealsa.drv: Ignore unused bytes in wave headers.
Module: wine Branch: master Commit: 8f6d268ee42a9726fcffb01568791df73adcd867 URL: http://source.winehq.org/git/wine.git/?a=commit;h=8f6d268ee42a9726fcffb01568... Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com> Date: Thu Apr 8 21:54:50 2010 +0200 winealsa.drv: Ignore unused bytes in wave headers. --- dlls/winealsa.drv/waveout.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/winealsa.drv/waveout.c b/dlls/winealsa.drv/waveout.c index 5c3787b..df0027f 100644 --- a/dlls/winealsa.drv/waveout.c +++ b/dlls/winealsa.drv/waveout.c @@ -256,7 +256,7 @@ static int wodPlayer_WriteMaxFrags(WINE_WAVEDEV* wwo, DWORD* frames) written = 0; wwo->dwPartialOffset += snd_pcm_frames_to_bytes(wwo->pcm, written); - if ( wwo->dwPartialOffset >= lpWaveHdr->dwBufferLength) { + if (wwo->dwPartialOffset + wwo->format.Format.nBlockAlign - 1 >= lpWaveHdr->dwBufferLength) { /* this will be used to check if the given wave header has been fully played or not... */ wwo->dwPartialOffset = lpWaveHdr->dwBufferLength; /* If we wrote all current wavehdr, skip to the next one */
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Alexandre Julliard