Conor McCarthy : include: Add a D3D12_RT_FORMAT_ARRAY typedef.
Module: vkd3d Branch: master Commit: 529c0f46b02b5aa396d8d1a6ef7e2a644cc4cb76 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/529c0f46b02b5aa396d8d1a6ef7e2a... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Tue Nov 14 11:13:21 2023 +1000 include: Add a D3D12_RT_FORMAT_ARRAY typedef. For consistency with how other D3D12_* structs are declared. --- include/vkd3d_d3d12.idl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 9b1b494c..cdd3acec 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -2129,11 +2129,11 @@ typedef struct D3D12_PIPELINE_STATE_STREAM_DESC void *pPipelineStateSubobjectStream; } D3D12_PIPELINE_STATE_STREAM_DESC; -struct D3D12_RT_FORMAT_ARRAY +typedef struct D3D12_RT_FORMAT_ARRAY { DXGI_FORMAT RTFormats[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT]; UINT NumRenderTargets; -}; +} D3D12_RT_FORMAT_ARRAY; typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE {
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Alexandre Julliard