Henri Verbeet : wined3d: Store the current render target as an IWineD3DSurfaceImpl pointer in the context .
Module: wine Branch: master Commit: 1c403e44b59d9f68e9a579af0a09126334138d42 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1c403e44b59d9f68e9a579af0a... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Apr 21 22:02:31 2010 +0200 wined3d: Store the current render target as an IWineD3DSurfaceImpl pointer in the context. --- dlls/wined3d/context.c | 38 +++++++++++++++++++------------------- dlls/wined3d/device.c | 5 ++--- dlls/wined3d/glsl_shader.c | 2 +- dlls/wined3d/query.c | 14 ++++++++------ dlls/wined3d/swapchain.c | 5 ++--- dlls/wined3d/wined3d_private.h | 2 +- 6 files changed, 33 insertions(+), 33 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=1c403e44b59d9f68e9a579...
participants (1)
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Alexandre Julliard