Matteo Bruni : d3dx9/tests: Don' t fail a test if volume textures are not supported.
Module: wine Branch: master Commit: 8ca7617d4de43bdca4fd8c15a987f851553122b3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=8ca7617d4de43bdca4fd8c15a9... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu May 1 18:37:39 2014 +0200 d3dx9/tests: Don't fail a test if volume textures are not supported. --- dlls/d3dx9_36/tests/volume.c | 1 - 1 file changed, 1 deletion(-) diff --git a/dlls/d3dx9_36/tests/volume.c b/dlls/d3dx9_36/tests/volume.c index 860a20b..53260c1 100644 --- a/dlls/d3dx9_36/tests/volume.c +++ b/dlls/d3dx9_36/tests/volume.c @@ -83,7 +83,6 @@ static void test_D3DXLoadVolumeFromMemory(IDirect3DDevice9 *device) set_box(&dst_box, 0, 0, 4, 1, 0, 4); hr = D3DXLoadVolumeFromMemory(volume, NULL, &dst_box, pixels, D3DFMT_A8R8G8B8, 16, 16, NULL, &src_box, D3DX_DEFAULT, 0); - ok(hr == D3D_OK, "D3DXLoadVolumeFromMemory returned %#x, expected %#x\n", hr, D3D_OK); if (FAILED(hr)) { win_skip("D3DXLoadVolumeFromMemory failed with error %#x, skipping some tests.\n", hr);
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Alexandre Julliard