Matteo Bruni : wined3d: Use the core version of the INCR_WRAP and DECR_WRAP tokens.
Module: wine Branch: master Commit: aca8ab91ebe93ae1c3f7c3e49714301615293066 URL: http://source.winehq.org/git/wine.git/?a=commit;h=aca8ab91ebe93ae1c3f7c3e497... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Tue Feb 24 13:38:17 2015 +0100 wined3d: Use the core version of the INCR_WRAP and DECR_WRAP tokens. --- dlls/wined3d/state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 961f651..ccfe667 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -786,9 +786,9 @@ static GLenum gl_stencil_op(enum wined3d_stencil_op op) case WINED3D_STENCIL_OP_INVERT: return GL_INVERT; case WINED3D_STENCIL_OP_INCR: - return GL_INCR_WRAP_EXT; + return GL_INCR_WRAP; case WINED3D_STENCIL_OP_DECR: - return GL_DECR_WRAP_EXT; + return GL_DECR_WRAP; default: FIXME("Unrecognized stencil op %#x.\n", op); return GL_KEEP;
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Alexandre Julliard