[Git][wine/vkd3d][master] 2 commits: tests/shader_runner: Query for GLSL target support instead of checking...
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 42f910e5 by Francisco Casas at 2024-09-30T19:28:09+02:00 tests/shader_runner: Query for GLSL target support instead of checking VKD3D_SHADER_UNSUPPORTED_GLSL. - - - - - 95bd06be by Francisco Casas at 2024-09-30T19:29:14+02:00 tests/shader-runner: Query for SM6 support instead of checking VKD3D_SHADER_UNSUPPORTED_DXIL. This change avoids skipping the tests on a Windows build, where the support is present but the macro is not defined. Thanks Giovanni for pointing this out. - - - - - 2 changed files: - tests/shader_runner_d3d12.c - tests/shader_runner_gl.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/828e5f1249a1576f6610e44fe4428... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/828e5f1249a1576f6610e44fe4428... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)