[Git][wine/vkd3d][master] vkd3d-shader/dxil: Implement DX intrinsic SampleIndex.
13 Nov
2024
13 Nov
'24
3:30 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 2996ad6b by Conor McCarthy at 2024-11-13T16:18:13+01:00 vkd3d-shader/dxil: Implement DX intrinsic SampleIndex. - - - - - 4 changed files: - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/vkd3d_shader_private.h - tests/hlsl/texture-load.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/2996ad6bd2e46cc2498392c2888dcb... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/2996ad6bd2e46cc2498392c2888dcb... You're receiving this email because of your account on gitlab.winehq.org.
490
Age (days ago)
490
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet (@hverbeet)