wine/dlls/d3d8 drawprim.c directx.c device.c d ...
ChangeSet ID: 8792 CVSROOT: /home/winehq/opt/cvs-commit Module name: wine Changes by: julliard(a)wine.codeweavers.com 2003/07/18 22:02:42 Modified files: dlls/d3d8 : drawprim.c directx.c device.c d3d8_private.h Log message: Jason Edmeades <us(a)the-edmeades.demon.co.uk> Add fps debug channel, so we can see how the d3d code is performing and their impact of performance changes. SetTransform almost rewritten in a much neater way, and in coordination with drawprim it significantly reduces the number of times that we reload the matrixes. Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8792 Old revision New revision Changes Path 1.5 1.6 +75 -52 wine/dlls/d3d8/drawprim.c 1.44 1.45 +6 -0 wine/dlls/d3d8/directx.c 1.75 1.76 +132 -255 wine/dlls/d3d8/device.c 1.40 1.41 +5 -4 wine/dlls/d3d8/d3d8_private.h
participants (1)
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Alexandre Julliard