wine/dlls/d3d8 shader.c device.c d3d8_private.h
ChangeSet ID: 7033 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard(a)wine.codeweavers.com 2003/01/14 14:29:33 Modified files: dlls/d3d8 : shader.c device.c d3d8_private.h Log message: Raphael Junqueira <fenix(a)club-internet.fr> - move input and output data in VertexShader struct - better traces - specific input data filling function for vertex shaders using vertex shader declaration (and not FVF ... maybe FVF will return for fast path with simples vertex shader declarations) - huge vertex shader fixes: - add and fix many vs (1.0->2.0) used opcodes in complex shaders - improvements to programs parser: parse comments, version, .. - add a vertex shader input filler function (parsing vertex shader declaration): almost complete - comments most of the traces (else flood ...) - add more urls in comments - indent, cleanups Patch: http://cvs.winehq.com/patch.py?id=7033 Old revision New revision Changes Path 1.4 1.5 +375 -26 wine/dlls/d3d8/shader.c 1.23 1.24 +62 -107 wine/dlls/d3d8/device.c 1.10 1.11 +47 -17 wine/dlls/d3d8/d3d8_private.h
participants (1)
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Alexandre Julliard