Henri Verbeet : wined3d: Don' t create a depthstencil renderbuffer if ARB_framebuffer_object is supported .
Module: wine Branch: master Commit: 34dd27e3a8f9affb919db6f7c912040ded8eace8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=34dd27e3a8f9affb919db6f7c9... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Sep 23 10:05:56 2009 +0200 wined3d: Don't create a depthstencil renderbuffer if ARB_framebuffer_object is supported. --- dlls/wined3d/surface.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 564f6b3..920e759 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -622,7 +622,9 @@ void surface_set_compatible_renderbuffer(IWineD3DSurface *iface, unsigned int wi if (width > src_width || height > src_height) return; /* Remove any renderbuffer set if the sizes match */ - if (width == src_width && height == src_height) { + if (gl_info->supported[ARB_FRAMEBUFFER_OBJECT] + || (width == src_width && height == src_height)) + { This->current_renderbuffer = NULL; return; }
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Alexandre Julliard