[Git][wine/vkd3d][master] vkd3d-shader/ir: Explicitly initialise the "resource_data_type" field in vsir_instruction_init().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 7295a8d0 by Henri Verbeet at 2025-07-23T17:23:01+02:00 vkd3d-shader/ir: Explicitly initialise the "resource_data_type" field in vsir_instruction_init(). This depended on VKD3D_DATA_FLOAT/VSIR_DATA_F32 being the first enumeration value, but that's no longer the case. shader_dump_instruction() compares this against VSIR_DATA_F32 to determine whether to call shader_dump_resource_data_type(). - - - - - 1 changed file: - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/7295a8d0b51e04c0af76062a935a72... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/7295a8d0b51e04c0af76062a935a72... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)