Alexandre Julliard : wined3d: Make sure we are still using the correct window before setting pixel format.
Module: wine Branch: master Commit: 548382e634c7c4df5fe0ae433cdfad916f7e5784 URL: http://source.winehq.org/git/wine.git/?a=commit;h=548382e634c7c4df5fe0ae433c... Author: Alexandre Julliard <julliard(a)winehq.org> Date: Tue Jul 18 10:03:51 2017 +0200 wined3d: Make sure we are still using the correct window before setting pixel format. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index b5b788f..f9c95ba 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1102,6 +1102,9 @@ static BOOL context_set_pixel_format(struct wined3d_context *context, HDC dc, BO if (dc == context->hdc && context->hdc_is_private && context->hdc_has_format) return TRUE; + if (dc == context->hdc && !context->hdc_is_private && WindowFromDC(dc) != context->win_handle) + return FALSE; + current = gl_info->gl_ops.wgl.p_wglGetPixelFormat(dc); if (current == format) goto success;
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Alexandre Julliard