[Git][wine/wine][master] 4 commits: wined3d/glsl: Move clip distance enabling to shader_glsl_apply_draw_state().
Alexandre Julliard pushed to branch master at wine / wine Commits: da72bbc9 by Elizabeth Figura at 2025-04-30T23:10:27+02:00 wined3d/glsl: Move clip distance enabling to shader_glsl_apply_draw_state(). - - - - - 853cf26f by Elizabeth Figura at 2025-04-30T23:10:27+02:00 wined3d/glsl: Move GL_FRAMEBUFFER_SRGB application to shader_glsl_apply_draw_state(). - - - - - d29a8e6e by Elizabeth Figura at 2025-04-30T23:10:27+02:00 wined3d: Move SRGB write enable to wined3d_extra_ps_args. - - - - - f4d7b214 by Elizabeth Figura at 2025-04-30T23:10:27+02:00 wined3d: Move the clip plane mask to wined3d_extra_vs_args. - - - - - 9 changed files: - dlls/wined3d/context_gl.c - dlls/wined3d/cs.c - dlls/wined3d/ffp_gl.c - dlls/wined3d/glsl_shader.c - dlls/wined3d/shader.c - dlls/wined3d/shader_spirv.c - dlls/wined3d/stateblock.c - dlls/wined3d/utils.c - dlls/wined3d/wined3d_private.h View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7f22211caf9e48d6bb1604f4870012... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7f22211caf9e48d6bb1604f4870012... You're receiving this email because of your account on gitlab.winehq.org.
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Alexandre Julliard (@julliard)