Zebediah Figura : wined3d: Trace the SRGB flag in wined3d_texture_gl_prepare_texture().
Module: wine Branch: master Commit: b587d02d1b3c4842b72aac134525d60c661562bb URL: https://source.winehq.org/git/wine.git/?a=commit;h=b587d02d1b3c4842b72aac134... Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Tue Apr 26 23:53:19 2022 -0500 wined3d: Trace the SRGB flag in wined3d_texture_gl_prepare_texture(). Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/texture.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 213a04fb496..ce283b05022 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -2096,7 +2096,8 @@ void wined3d_texture_gl_prepare_texture(struct wined3d_texture_gl *texture_gl, const struct wined3d_format_gl *format_gl; GLenum internal; - TRACE("texture_gl %p, context_gl %p, format %s.\n", texture_gl, context_gl, debug_d3dformat(format->id)); + TRACE("texture_gl %p, context_gl %p, srgb %d, format %s.\n", + texture_gl, context_gl, srgb, debug_d3dformat(format->id)); if (!d3d_info->shader_color_key && !(texture_gl->t.async.flags & WINED3D_TEXTURE_ASYNC_COLOR_KEY)
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Alexandre Julliard