[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/fx: Add a few missing fxlc opcode names.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 8aacee8e by Nikolay Sivov at 2025-06-10T17:34:41+02:00 vkd3d-shader/fx: Add a few missing fxlc opcode names. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - b22ebe73 by Nikolay Sivov at 2025-06-10T17:39:18+02:00 vkd3d-shader/fx: Do not print padding bytes of fx_2_0 strings. - - - - - fcb5650d by Nikolay Sivov at 2025-06-10T17:39:30+02:00 vkd3d-shader/fx: Use a separate table for sampler states in fx_2_0. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 1 changed file: - libs/vkd3d-shader/fx.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/8da518f2cd4021ef8d642bbb80508... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/8da518f2cd4021ef8d642bbb80508... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)