Henri Verbeet : d2d1: Implement d2d_d3d_render_target_Clear().
Module: wine Branch: master Commit: e2c7b442a1f28d05d9c59d32a6d8ba96692422c2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e2c7b442a1f28d05d9c59d32a6... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Sep 5 15:50:58 2014 +0200 d2d1: Implement d2d_d3d_render_target_Clear(). This is of course a fairly naive initial implementation. We'd probably want to batch up drawing operations, and only execute them on EndDraw() or Flush() to reduce state setup overhead. --- dlls/d2d1/Makefile.in | 2 +- dlls/d2d1/d2d1_private.h | 10 ++ dlls/d2d1/render_target.c | 227 +++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 236 insertions(+), 3 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=e2c7b442a1f28d05d9c59d...
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Alexandre Julliard