Henri Verbeet : wined3d: Invalidate STATE_STREAMSRC when dropping VBOs.
Module: wine Branch: master Commit: 14bc0e9ef23902d122274609cb574adecc03e34c URL: http://source.winehq.org/git/wine.git/?a=commit;h=14bc0e9ef23902d122274609cb... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jun 21 19:50:09 2011 +0200 wined3d: Invalidate STATE_STREAMSRC when dropping VBOs. --- dlls/wined3d/buffer.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 58352c9..1199d3c 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1070,6 +1070,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN TRACE("Dynamic buffer, dropping VBO\n"); buffer_unload(&buffer->resource); buffer->flags &= ~WINED3D_BUFFER_CREATEBO; + device_invalidate_state(device, STATE_STREAMSRC); } else {
participants (1)
-
Alexandre Julliard