[Git][wine/vkd3d][master] 7 commits: vkd3d-shader/ir: Do not emit an instruction number before starting validating instructions.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 71dccc01 by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Do not emit an instruction number before starting validating instructions. - - - - - 6e14d7ab by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate usage masks in shader signatures. - - - - - 5034e1ee by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate system value semantics in shader signatures. - - - - - 7b1bc5ca by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate component types in shader signatures. - - - - - 831a7978 by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate minimum precision in shader signatures. - - - - - e366fc3a by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate interpolation mode in shader signatures. - - - - - 690c47db by Giovanni Mascellani at 2024-10-10T19:58:00+02:00 vkd3d-shader/ir: Validate that constant interpolation is used with integer types. - - - - - 2 changed files: - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/vkd3d_shader_private.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/3285d1ad8c92025711ee754f57fdb... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/3285d1ad8c92025711ee754f57fdb... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)