Henri Verbeet : wined3d: Create a FBO for each combination of render targets and depth stencil.
Module: wine Branch: master Commit: 45820046e84413e38a17ea71bfb96b5900bddff9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=45820046e84413e38a17ea71bf... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Sep 18 14:57:53 2008 +0200 wined3d: Create a FBO for each combination of render targets and depth stencil. The main reason for this change is crappy performance for reconfiguring FBOs. --- dlls/wined3d/context.c | 123 +++++++++++++++++++++++++--------------- dlls/wined3d/device.c | 26 +++++--- dlls/wined3d/surface.c | 8 +- dlls/wined3d/wined3d_private.h | 15 ++++- 4 files changed, 110 insertions(+), 62 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=45820046e84413e38a17ea...
participants (1)
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Alexandre Julliard