Henri Verbeet : ddraw: Use resource mapping functions in d3d_device7_DrawPrimitive().
Module: wine Branch: master Commit: 215e34819d47b4a8f5d14bc62158ccaaee946e59 URL: http://source.winehq.org/git/wine.git/?a=commit;h=215e34819d47b4a8f5d14bc621... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Aug 31 11:27:53 2016 +0200 ddraw: Use resource mapping functions in d3d_device7_DrawPrimitive(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ddraw/device.c | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 09cc5f1..fa194ec 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -3501,9 +3501,11 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, DWORD vertex_count, DWORD flags) { struct d3d_device *device = impl_from_IDirect3DDevice7(iface); + struct wined3d_map_desc wined3d_map_desc; + struct wined3d_box wined3d_box = {0}; UINT stride, vb_pos, size, align; + struct wined3d_resource *vb; HRESULT hr; - BYTE *data; TRACE("iface %p, primitive_type %#x, fvf %#x, vertices %p, vertex_count %u, flags %#x.\n", iface, primitive_type, fvf, vertices, vertex_count, flags); @@ -3531,12 +3533,14 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, else vb_pos += align; - hr = wined3d_buffer_map(device->vertex_buffer, vb_pos, size, &data, - vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD); - if (FAILED(hr)) + wined3d_box.left = vb_pos; + wined3d_box.right = vb_pos + size; + vb = wined3d_buffer_get_resource(device->vertex_buffer); + if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, + vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD))) goto done; - memcpy(data, vertices, size); - wined3d_buffer_unmap(device->vertex_buffer); + memcpy(wined3d_map_desc.data, vertices, size); + wined3d_resource_unmap(vb, 0); device->vertex_buffer_pos = vb_pos + size; hr = wined3d_device_set_stream_source(device->wined3d_device, 0, device->vertex_buffer, 0, stride);
participants (1)
-
Alexandre Julliard