[Git][wine/vkd3d][master] 2 commits: tests/d3d12: Check whether the d3d12 device supports geometry shaders.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 47a183c7 by Henri Verbeet at 2025-08-06T12:04:16+02:00 tests/d3d12: Check whether the d3d12 device supports geometry shaders. - - - - - ce20f9d4 by Henri Verbeet at 2025-08-06T12:04:16+02:00 tests/shader_runner_d3d12: Check whether the d3d12 device supports geometry shaders. - - - - - 6 changed files: - tests/d3d12.c - tests/d3d12_crosstest.h - tests/hlsl/clip-cull-distance.shader_test - tests/hlsl/geometry.shader_test - tests/hlsl/primitive-id.shader_test - tests/shader_runner_d3d12.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4bb880f9ed09dab9a87a56bb065f0... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4bb880f9ed09dab9a87a56bb065f0... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)