newer
Stefan Dösinger : wined3d:...

Henri Verbeet : d2d1: Use a D2D1_DRAWING_STATE_DESCRIPTION structure to store render target drawing state.

Show replies by date

4009
Age (days ago)
4009
Last active (days ago)

List overview

Download

0 comments
1 participants

Add to favorites Remove from favorites

tags

participants (1)

  • Alexandre Julliard