Nikolay Sivov : vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic.
Module: vkd3d Branch: master Commit: ca59a3c35bea55184177cf3afdc34da4905df3fc URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/ca59a3c35bea55184177cf3afdc34d... Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Apr 3 23:16:20 2023 +0200 vkd3d-shader/hlsl: Handle SV_IsFrontFace semantic. --- libs/vkd3d-shader/hlsl_sm4.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 5bd4f2d6..8be848c5 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -115,6 +115,7 @@ bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semant {"position", false, VKD3D_SHADER_TYPE_PIXEL, D3D_NAME_POSITION}, {"sv_position", false, VKD3D_SHADER_TYPE_PIXEL, D3D_NAME_POSITION}, + {"sv_isfrontface", false, VKD3D_SHADER_TYPE_PIXEL, D3D_NAME_IS_FRONT_FACE}, {"color", true, VKD3D_SHADER_TYPE_PIXEL, D3D_NAME_TARGET}, {"depth", true, VKD3D_SHADER_TYPE_PIXEL, D3D_NAME_DEPTH},
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Alexandre Julliard