Henri Verbeet : vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_src_param().
Module: vkd3d Branch: master Commit: fd854bc0c09d2b0f81926547a508836b810acc3b URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/fd854bc0c09d2b0f81926547a50883... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jan 10 17:10:07 2024 +0100 vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_src_param(). --- libs/vkd3d-shader/tpf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 5c95c363..74e086c3 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2075,7 +2075,7 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_src_param *src_param) { unsigned int dimension, mask; - DWORD token; + uint32_t token; if (*ptr >= end) {
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Alexandre Julliard