[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Save REINTERPRET hlsl_ir_exprs as vsir_program MOVs for SM1.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 89336201 by Francisco Casas at 2024-09-12T18:33:19+02:00 vkd3d-shader/hlsl: Save REINTERPRET hlsl_ir_exprs as vsir_program MOVs for SM1. - - - - - 961c4f8b by Francisco Casas at 2024-09-12T18:39:43+02:00 vkd3d-shader/hlsl: Save CAST hlsl_ir_exprs in the vsir_program for SM1. - - - - - 08fb6837 by Francisco Casas at 2024-09-12T18:42:25+02:00 vkd3d-shader/hlsl: Save hlsl_ir_resource_load in the vsir_program for SM1. - - - - - 0c621f9e by Francisco Casas at 2024-09-12T18:43:55+02:00 vkd3d-shader/hlsl: Save hlsl_ir_jump in the vsir_program for SM1. - - - - - 2 changed files: - libs/vkd3d-shader/d3dbc.c - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/866f138875d113f53c069a2606088... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/866f138875d113f53c069a2606088... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Henri Verbeet (@hverbeet)