newer
Henri Verbeet : wined3d: Fix the...

Henri Verbeet : wined3d: Correctly check for luminance bumpmap parameters in shader_generate_glsl_declarations ().

Show replies by date

6064
Age (days ago)
6064
Last active (days ago)

List overview

Download

0 comments
1 participants

Add to favorites Remove from favorites

tags

participants (1)

  • Alexandre Julliard