[Git][wine/vkd3d][master] vkd3d-shader/spirv: We can parse up to SPIR-V 1.6.
23 Apr
2025
23 Apr
'25
4:18 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 88bbc106 by Henri Verbeet at 2025-04-23T18:12:39+02:00 vkd3d-shader/spirv: We can parse up to SPIR-V 1.6. The main reason to care at this point is that we actually emit SPIR-V 1.3 ourselves in some cases. - - - - - 1 changed file: - libs/vkd3d-shader/spirv.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/88bbc106c72f4035d04ff8224e9d0d... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/88bbc106c72f4035d04ff8224e9d0d... You're receiving this email because of your account on gitlab.winehq.org.
232
Age (days ago)
232
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet (@hverbeet)