Józef Kucia : d3d8/tests: Skip test_reset() when device is initially lost.
Module: wine Branch: master Commit: f37a438e79c9f46f9e45df27bfe9edfc00f61f87 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f37a438e79c9f46f9e45df27bf... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Aug 22 14:53:44 2016 +0200 d3d8/tests: Skip test_reset() when device is initially lost. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/tests/device.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index ffb18bd..711c357 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1369,6 +1369,12 @@ static void test_reset(void) goto cleanup; } hr = IDirect3DDevice8_TestCooperativeLevel(device1); + /* This skips the test on testbot Win 8 VMs. */ + if (hr == D3DERR_DEVICELOST) + { + skip("Device is lost.\n"); + goto cleanup; + } ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); hr = IDirect3DDevice8_GetDeviceCaps(device1, &caps);
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Alexandre Julliard