Giovanni Mascellani : wined3d: Compile the clear compute shaders at runtime.
Module: wine Branch: master Commit: c319b874669450cc17ebe9a7f459a17b86cdcddb URL: https://gitlab.winehq.org/wine/wine/-/commit/c319b874669450cc17ebe9a7f459a17... Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Tue Mar 19 12:25:28 2024 +0100 wined3d: Compile the clear compute shaders at runtime. --- dlls/wined3d/Makefile.in | 1 + dlls/wined3d/cs_uav_clear_1d_array_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_1d_array_uint_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_1d_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_1d_uint_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_2d_array_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_2d_array_uint_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_2d_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_2d_uint_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_3d_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_3d_uint_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_buffer_float_code.hlsl | 33 ++ dlls/wined3d/cs_uav_clear_buffer_uint_code.hlsl | 33 ++ dlls/wined3d/resource.rc | 30 ++ dlls/wined3d/view.c | 111 +++++- dlls/wined3d/wined3d_shaders.h | 388 --------------------- 16 files changed, 520 insertions(+), 406 deletions(-)
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Alexandre Julliard