Henri Verbeet : wined3d: Use the command stream state in swapchain_gl_present().
Module: wine Branch: master Commit: b7f0d3312eeb63d6b360d499f20f71aeee245d5e URL: http://source.winehq.org/git/wine.git/?a=commit;h=b7f0d3312eeb63d6b360d499f2... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Feb 28 06:12:00 2017 +0100 wined3d: Use the command stream state in swapchain_gl_present(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/swapchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 1a8e7fa..8a62119 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -487,7 +487,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT *src_rect, const RECT *dst_rect, DWORD flags) { struct wined3d_texture *back_buffer = swapchain->back_buffers[0]; - const struct wined3d_fb_state *fb = &swapchain->device->fb; + const struct wined3d_fb_state *fb = &swapchain->device->cs->fb; const struct wined3d_gl_info *gl_info; struct wined3d_texture *logo_texture; struct wined3d_context *context;
participants (1)
-
Alexandre Julliard